Episode 121- Heroes of Land, Air & Sea

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In this week’s episode:

1) The Pegs discuss their recent game plays including Alien Artifacts, Space Base, Spoils of War and many more;

2) Review the 4X area control game Heroes of Land, Air & Sea; and

3) Revisit Railroad Revolution.

Certain of the aforementioned reviews derive from a copy of the reviewed game which was provided by the publisher, free of charge.

Click here for game play photos and show notes.

To access the direct download, click here.

1:00- 40 Trivia, 3:27- Trivia winner, 4:40- Twitter contest winner. 5:50- Family gaming talk, 17:11- Broken hip talk, 22:38- Gaming double date, 28:00- Growing game group, 31:30- Bezier games, 36:00- Gaming weekend, 43:30- Origins meet up, 46:40- Noch Mal, 53:06- Hotshots, 59:00 Spoils of War, 1:01:20- Alien Artifacts, 1:07:47- Don’t Mess With Cthulhu, 1:12:50- Space Base, 1:18:05- Abyss Expansion, 1:21:00 Neon Knights 2086, 1:23:10- Roll for the Galaxy expansion, 1:26:10- The Secret Cable kickstarter, 1:27:29- Heroes of Land, Air & Sea Rules, 1:33:19- Heroes of Land, Air & Sea Review, 2:09:58- Railroad Revolution Re-Roll

Episode 120- Dinosaur Island

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In this week’s episode:

1) The Pegs discuss RobbCon 2018 along with their recent game plays including Welcome to Centerville, Pulsar 2849, Noria and many more;

2) Review the worker placement game, Dinosaur Island; and

3) Revisit Clank!: A Deck Building Adventure and Adrenaline.

Certain of the aforementioned reviews derive from a copy of the reviewed game which was provided by the publisher, free of charge.

Click here for game play photos and show notes.

To access the direct download, click here.

Bonus Episode: Designer Deep Dive- Fireball Island by Rob Daviau

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During this Designer Deep Dive, we speak with Rob Daviau (designer of Pandemic Legacy, S1 & S2, Betrayal at House on the Hill, and many more) about his upcoming title by Restoration Games, Fireball Island: The Curse of Vul-Kar. Fireball Island is a re-implementation of the late 80s mass market title of the same name where players move around a 3D board trying to avoid rolling marbles and other obstacles. We talk to Rob about the unique challenge of revising and refining older titles and this this title in particular. This in-depth and illuminating conversation focuses upon the design of a single board game, exploring everything from design philosophy, prototyping, preserving the spirit of an existing title, and bringing a a design to production (or in this case, kickstarter).

Click here to download directly.

To learn more about Fireball Island: The Curse of Vul-Kar, click here.

To check out Fireball Island: The Curse of Vul-Kar’s BGG page, click here.

To back Fireball Island: The Curse of Vul-Kar, click here.

NOTE: We were not compensated for this interview and the substance of our content was not directed in any way by Restoration Games or any other third-party.